Advanced Certificate in Computer Graphics for Entertainment

-- viewing now

Computer Graphics for Entertainment Unlock the Power of Computer Graphics in the world of entertainment. This Advanced Certificate program is designed for aspiring professionals and hobbyists who want to learn the skills to create stunning visual effects, 3D models, and animations for films, games, and other forms of digital media.

4.5
Based on 2,471 reviews

3,438+

Students enrolled

GBP £ 149

GBP £ 215

Save 44% with our special offer

Start Now

About this course

Learn the fundamentals of computer graphics, including 3D modeling, texturing, lighting, and rendering. Discover how to use industry-standard software such as Blender, Maya, and 3ds Max to bring your creative visions to life. Develop your skills in: 3D modeling, animation, visual effects, and game development. Enhance your portfolio and take your career to the next level in the entertainment industry. Take the first step towards a career in computer graphics for entertainment. Explore our program today and discover a world of creative possibilities.

100% online

Learn from anywhere

Shareable certificate

Add to your LinkedIn profile

2 months to complete

at 2-3 hours a week

Start anytime

No waiting period

Course details

• 3D Modeling Fundamentals
This unit introduces students to the principles of 3D modeling, including polygon modeling, NURBS, and subdivision surface modeling. Students learn to create 3D models using various software tools, such as Blender or Maya, and understand the importance of modeling techniques in computer graphics for entertainment. • Animation Principles
This unit covers the fundamental principles of animation, including the 12 basic principles of animation, keyframe animation, and motion capture. Students learn to create realistic animations using various software tools, such as Autodesk Maya or 3ds Max, and understand the role of animation in storytelling and visual effects. • Lighting and Shading
• This unit focuses on the principles of lighting and shading in computer graphics for entertainment, including the different types of lighting, shading models, and lighting techniques. Students learn to create realistic lighting effects using various software tools, such as V-Ray or Arnold, and understand the importance of lighting in setting the mood and atmosphere of a scene. • Special Effects
This unit covers the principles of special effects in computer graphics for entertainment, including particle simulations, dynamic simulations, and compositing. Students learn to create realistic special effects using various software tools, such as Houdini or Nuke, and understand the role of special effects in enhancing the visual impact of a scene. • Game Engine Development
This unit introduces students to the basics of game engine development, including game engine architecture, physics engines, and rendering engines. Students learn to create games using popular game engines, such as Unity or Unreal Engine, and understand the importance of game engine development in creating immersive gaming experiences. • Visual Effects for Film and Television
This unit covers the principles of visual effects in film and television, including pre-visualization, visual effects pipelines, and compositing. Students learn to create realistic visual effects using various software tools, such as Nuke or After Effects, and understand the role of visual effects in enhancing the visual impact of a scene. • Computer-Aided Design (CAD) for Animation
This unit introduces students to the principles of CAD for animation, including 2D and 3D modeling, texturing, and lighting. Students learn to create 3D models and animations using CAD software, such as Autodesk Maya or 3ds Max, and understand the importance of CAD in creating realistic animations. • Storyboarding and Pre-Visualization
This unit covers the principles of storyboarding and pre-visualization in computer graphics for entertainment, including the importance of storytelling, pacing, and timing. Students learn to create storyboards and pre-visualizations using various software tools, such as Adobe Animate or Blender, and understand the role of storyboarding and pre-visualization in planning and developing animations. • Game Art and Animation
This unit focuses on the principles of game art and animation, including character design, environment art, and animation techniques. Students learn to create game art and animations using various software tools, such as Blender or Maya, and understand the importance of game art and animation in creating immersive gaming experiences. • Virtual Reality (VR) and Augmented Reality (AR)
This unit introduces students to the principles of VR and AR, including VR/AR development, 3D modeling, and animation. Students learn to create VR and AR experiences using various software tools, such as Unity or Unreal Engine, and understand the role of VR and AR in creating immersive and interactive experiences.

Career path

Entry requirements

  • Basic understanding of the subject matter
  • Proficiency in English language
  • Computer and internet access
  • Basic computer skills
  • Dedication to complete the course

No prior formal qualifications required. Course designed for accessibility.

Course status

This course provides practical knowledge and skills for professional development. It is:

  • Not accredited by a recognized body
  • Not regulated by an authorized institution
  • Complementary to formal qualifications

You'll receive a certificate of completion upon successfully finishing the course.

Why people choose us for their career

Loading reviews...

Frequently Asked Questions

What makes this course unique compared to others?

How long does it take to complete the course?

What support will I receive during the course?

Is the certificate recognized internationally?

What career opportunities will this course open up?

When can I start the course?

What is the course format and learning approach?

Course fee

MOST POPULAR
Fast Track GBP £149
Complete in 1 month
Accelerated Learning Path
  • 3-4 hours per week
  • Early certificate delivery
  • Open enrollment - start anytime
Start Now
Standard Mode GBP £99
Complete in 2 months
Flexible Learning Pace
  • 2-3 hours per week
  • Regular certificate delivery
  • Open enrollment - start anytime
Start Now
What's included in both plans:
  • Full course access
  • Digital certificate
  • Course materials
All-Inclusive Pricing • No hidden fees or additional costs

Get course information

We'll send you detailed course information

Pay as a company

Request an invoice for your company to pay for this course.

Pay by Invoice

Earn a career certificate

Sample Certificate Background
ADVANCED CERTIFICATE IN COMPUTER GRAPHICS FOR ENTERTAINMENT
is awarded to
Learner Name
who has completed a programme at
London School of Planning and Management (LSPM)
Awarded on
05 May 2025
Blockchain Id: s-1-a-2-m-3-p-4-l-5-e
Add this credential to your LinkedIn profile, resume, or CV. Share it on social media and in your performance review.
SSB Logo

4.8
New Enrollment